Open kulzae opened 2 years ago
It seems it IS being set but its not actually being updated. inspecting the texture shows that it is setting the max size field but the texture resolution isnt changing
Additionally restarting neos after setting the texture (saving and closing the world. then re opening it) seems to set the texture to the correct resolution. so the bug might only be visual
Describe the bug?
It seems the Asset Optimization Wizard only affects objects who have their materials stored in the asset folders. Objects whos materials are stored on the object itself are unaffected even if the slot the materials are stored under is set as the slot reference for the wizard.
Relevant issues
https://github.com/Neos-Metaverse/NeosPublic/issues/3409
To Reproduce
Create object Add material component to the object Add texture to material Place that objects slot in the asset optimization wizard in an attempt to resize the texture observe that the texture size does not change
Expected behavior
The wizard would affect anything under the slot thats being plugged into it. regardless if the materials are stored on the object under the slot or in the assets folder
Log Files
No response
Screenshots
No response
How often does it happen?
Always
Does the bug persist after restarting Neos?
Yes it still occurs. but textures re sized before a restart will be correct size after
Neos Version Number
2021.11.10.1265
What Platforms does this occur on?
Windows
Link to Reproduction Item/World
No response
Did this work before?
I Don't Know
If it worked before, on which build?
No response
Additional context
No response
Reporters
Noticed by Win189 in this issue https://github.com/Neos-Metaverse/NeosPublic/issues/3409 after attempted replication