Closed DoubleStyx closed 2 years ago
I'm able to use the alignment action to align inspectors with the camera plane now. Since this discovery implies that this feature was already present and that my issue was most likely a bug, I will treat this issue as a bug report. Unfortunately, I cannot reproduce the issue anymore; therefore, I am closing this issue until further notice.
Is your tweak request related to a problem? Please describe.
Whenever one is in planar freecam mode (F6 followed by Ctrl+leftClick on inspector), double-clicking the left mouse button aligns the held inspector to world-space axes, not the camera plane axes.
Describe what would you like tweaked
I suggest that the inspector alignment action, when performed in planar freecam mode, should align the given inspector to the camera plane.
Describe alternatives you've considered
This effect may be reproducible with LogiX, but I have not attempted to implement this tweak with it, nor am I certain it would be possible to do so.
Additional context
No response