Closed nullsystem closed 2 weeks ago
Also seems we've a merge conflict to be resolved.
@Rainyan Actually, only the server title/contents being intact being the main fix of this regarding MOTD. So I shouldn't really have mentioned the layout stuff. Technically though, the 2nd picture's "broken" layout is the "actual" res layout of the MOTD straight from OG:NT's TextWindow.res file I think. The fix is probably more like define our own one that doesn't look so bad/closer to HL2's one and also fix that vguitextwindow class to read from the res from the beginning.
So in this case, yeah out of scope of this PR.
@Rainyan Try out with the latest commit in, I think it's just moving around SetScreenSize/SetBounds lines caused it. Don't think I see the warning after the commit (but seen before) but have a check.
LoadControlSettings
to properly load those settings instead.Testing
scripts/HudLayout.res
. Minimal example to differentiate from defaults. Compass +20 instead of +3, Ammo read bg, Health bar RGB, 255-0-255:hud_reloadscheme
works as usual