When you die whilst you are angled, the spectator camera inherits the lean angle, which results in both the freecam and third person spec being angled. This does not affect the first person spectating.
To Reproduce
Be leaning
Get killed
Go to spectate, be in any other spectator mode other than first person spec, either third person spec or freecam
Build Info
Build datetime: 2024-06-29T16:37:06Z Git hash: 96f57bed41f9607377521292c952d691696270d0
Description
When you die whilst you are angled, the spectator camera inherits the lean angle, which results in both the freecam and third person spec being angled. This does not affect the first person spectating.
To Reproduce
Expected behavior
Spectator camera should not be angled
Actual behavior
Spectator camera is angled
Operating System
Version/Distro
Windows 10
Machine's CPU
No response
Machine's GPU
No response
GPU's driver
No response
Build's compiler
No response
Additional context and Screenshots
No response