NeotokyoRebuild / neo

NEOTOKYO Rebuild - Source SDK 2013 mod of NEOTOKYO
Other
9 stars 9 forks source link

Enemy ghost markers do not scale similarly to the current version of NT #441

Open kassibuss opened 4 days ago

kassibuss commented 4 days ago

Build Info

Build datetime: 2024-06-29T16:37:06Z Git hash: 96f57bed41f9607377521292c952d691696270d0

Description

In the current version of NT;RE, the enemy markers you see while holding the ghost scale upwards while closer to an enemy and downwards while away from an enemy. It should be the opposite. Also, the distance markers should be on the side, not at the bottom.

To Reproduce

  1. Pick up ghost
  2. Look at the enemy markers

Expected behavior

Far away enemies have a larger icon and close up enemies have smaller ones.

Actual behavior

The enemies close to you have huge markers and far away ones have smaller ones.

Operating System

Version/Distro

Windows 10

Machine's CPU

No response

Machine's GPU

No response

GPU's driver

No response

Build's compiler

No response

Additional context and Screenshots

Pictures for comparison, NT;RE at the top and current NT at the bottom. Also, I think the font for the "x M" marker isn't 1:1. image 20240630154853_1