Open Agiel opened 1 week ago
From CHudCrosshair::Paint
// NEO TODO (Rain): the NT scope does a color slide around RGB 0-20,
// instead of being completely black. For now, just picking a close-ish color
// instead of accurately representing. Should probably pick samples of the
// scope texture around the edges, and use those for fill color, instead.
// Stretching the scope wouldn't be a great workaround, because it ties the scope
// FOV to screen resolution, which can give an unfair advantage on widescreen
// or multi-monitor setups.
Build Info
20240629_321f139
Description
In OG NT the scope texture stretches to fill the entire screen. Here it doesn't. I suppose it looks better when the scope is round rather than oval, but if we're going for parity we should make it stretch. Otherwise the texture needs to be worked on so it looks better.
To Reproduce
sv_cheats 1 give weapon_zr68l
Press right mouse to zoom and observe the scope overlay.
Expected behavior
The overlay should fill the entire screen.
Actual behavior
The scope only fills a square in the center of the screen.
Operating System
Version/Distro
Windors 10
Machine's CPU
No response
Machine's GPU
No response
GPU's driver
No response
Build's compiler
No response
Additional context and Screenshots
No response