NeotokyoRebuild / neo

NEOTOKYO Rebuild - Source SDK 2013 mod of NEOTOKYO
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Ghost - Refactor away from player to HUD/Gamerule #476

Open nullsystem opened 1 week ago

nullsystem commented 1 week ago

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AdamTadeusz commented 1 week ago

Ghost is buttery smooth when in pvs, looks great. Would it be worth using the same text fadeout distance value for the ghost marker as for the capture zone marker?

nullsystem commented 1 week ago

@AdamTadeusz I've now put that in as its own convar, but same default as the cap zone's default.