Since player collision hull does not rotate with the entity, changing the hull min and max y offset when leaning does not have the intended effect here. Instead causes players to get stuck when beginning a lean on a staircase in certain directions
Toolchain
Windows MSVC VS2022
Linked Issues
I think #152 was opened as a result of this problem, don't see any camera jitter when walking up stairs now
Description
Video of original problem
Uploading Recording 2024-07-06 165938.mp4…
Since player collision hull does not rotate with the entity, changing the hull min and max y offset when leaning does not have the intended effect here. Instead causes players to get stuck when beginning a lean on a staircase in certain directions
Toolchain
Linked Issues
I think #152 was opened as a result of this problem, don't see any camera jitter when walking up stairs now