NeotokyoRebuild / paperwork

You need to have a repo associated with a project to make issues, so this is just to keep paperwork issue-tracking away from the dev-related stuff. It'll not have any actual code or stuff in it. I think.
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Contacting people who worked on the game - electric boogaloo. #19

Open kassibuss opened 1 week ago

kassibuss commented 1 week ago

image The people with underlined names worked on creating the textures (_sg, _dj and _ivy suffixes in names for texture), so we should try to see if we can get contact with them to ask for permission to reuse their assets. Operation Ivy also worked on the weapons, maps and player models. Deej was the lead level designer.

Sam: Could not find his linkedin, but here is his email: sgr33r@gmail.com Deej: https://www.linkedin.com/in/jason-woronicz-b344368 Operation Ivy: https://uk.linkedin.com/in/finnallen Filterdecay(?): https://www.linkedin.com/in/jeffrey-pitts-2a07542/

kassibuss commented 1 week ago

To be honest, we should reach out to the other ones as well, not just the underlined names. Filterdecay worked on the sound design, tatsur0 did the prop modelling, KillahMo I am not sure about, judging by his work on the OST for ZPS he probably did sound related stuff as well. And we already got an answer from pushbak :P

kassibuss commented 6 days ago

Reached out to both Gato and Deej, no answer from either of them as of writing.

kassibuss commented 5 days ago

Okay, just got contact with Deej, he gave us a green light for his assets. image