NerdGr8 / aacdecoder-android

Automatically exported from code.google.com/p/aacdecoder-android
GNU Lesser General Public License v3.0
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Crashing in the Samsung devices #63

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Clean the cache, uninstalled the app and reinstalled
2. Killed all other application for memory and resource.
3. Checked the internet connection.

What is the expected output? What do you see instead?
Playing audio stream from url, The application crashed as below.

What version of the product are you using? On which device ?
Device: Galaxy S3 (d2vzw)
Android version: Android 4.4

Last reported
Aug 16 6:09 PM

Please provide any additional information below.
Build fingerprint: 
'Verizon/d2vzw/d2vzw:4.4.2/KOT49H/I535VRUDNE1:user/release-keys'
Revision: '15'
pid: 24595, tid: 24774, name: Thread-4085 >>> com.appname.android.app <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 61ae5400
r0 000011cf r1 00000872 r2 61ae5402 r3 00000008
r4 000013da r5 0000076c r6 00000d99 r7 0013dae9
r8 db700000 r9 00012d2c sl 00000c01 fp fffec971
ip 60db65a4 sp 612c1888 lr 61ae5a94 pc 60d9c904 cpsr 800f0010
d0 0000000000000000 d1 0000000000000000
d2 0000000000000000 d3 0000000000000000
d4 1aa91d9e205a2037 d5 f8bf038d139619dd
d6 13f1205117010225 d7 207f23100e790555
d8 0000000000000000 d9 0000000000000000
d10 0000000000000000 d11 0000000000000000
d12 0000000000000000 d13 0000000000000000
d14 0000000000000000 d15 0000000000000000
d16 f1d7f74101a60dff d17 0a7300e3f608f136
d18 0bde036f01cd08c8 d19 06450c8c112e1117
d20 1afd1b38128e07dc d21 0bb10b970e7714d0
d22 154b13e1107d0d44 d23 1e4f1b1a179a15c9
d24 0000000000000000 d25 0000000000000000
d26 0000000000000000 d27 0000000000000000
d28 0100010001000100 d29 0100010001000100
d30 0000000000000000 d31 0000000000000000
scr 20000013

backtrace:
#00 pc 00013904 /data/app-lib/com.appname.android.app-1/libaacdecoder.so 
(inv_long_complex_rot+708)
#01 pc 00013090 /data/app-lib/com.appname.android.app-1/libaacdecoder.so 
(imdct_fxp+520)
#02 pc 0000a3ec /data/app-lib/com.appname.android.app-1/libaacdecoder.so 
(trans4m_freq_2_time_fxp_2+148)
#03 pc 00005934 /data/app-lib/com.appname.android.app-1/libaacdecoder.so 
(PVMP4AudioDecodeFrame+3392)
#04 pc 000046e9 /data/app-lib/com.appname.android.app-1/libaacdecoder.so
#05 pc 000044c7 /data/app-lib/com.appname.android.app-1/libaacdecoder.so 
(Java_com_spoledge_aacdecoder_Decoder_nativeDecode+102)
#06 pc 00020ecc /system/lib/libdvm.so (dvmPlatformInvoke+112)
#07 pc 00051b6f /system/lib/libdvm.so (dvmCallJNIMethod(unsigned int const*, 
JValue*, Method const*, Thread*)+398)
#08 pc 0002a360 /system/lib/libdvm.so
#09 pc 00031810 /system/lib/libdvm.so (dvmMterpStd(Thread*)+76)
#10 pc 0002eea8 /system/lib/libdvm.so (dvmInterpret(Thread*, Method const*, 
JValue*)+184)
#11 pc 00063fd5 /system/lib/libdvm.so (dvmCallMethodV(Thread*, Method const*, 
Object*, bool, JValue*, std::__va_list)+336)
#12 pc 00063ff9 /system/lib/libdvm.so (dvmCallMethod(Thread*, Method const*, 
Object*, JValue*, ...)+20)
#13 pc 00058ccb /system/lib/libdvm.so
#14 pc 0000d278 /system/lib/libc.so (__thread_entry+72)
#15 pc 0000d410 /system/lib/libc.so (pthread_create+240)

code around pc:
60d9c8e4 e1cd41f8 e59d4014 e08b5004 e59d4048 
60d9c8f4 e1a05355 e0c9849a e59da020 e1a04357 
60d9c904 e142a0b2 e59da01c e1ce60b0 e089700a 
60d9c914 e1ce40b2 e14210b4 e1ce00b4 e1a07357 
60d9c924 e59d0078 e1ce50b6 e28ee008 e14270b6 
60d9c934 e2422008 e1500002 1affff64 e59d307c 
60d9c944 e59d1080 e2832e7f e2836b01 e282200e 
60d9c954 e1d140b0 e151e0b2 e151c0b4 e2647000 
60d9c964 e15100b6 e26e5000 e1c240b0 e26c4000 
60d9c974 e142e0b2 e260e000 e142c0b4 e2411008 
60d9c984 e14200b6 e2422008 e1c370b0 e1c350b2 
60d9c994 e1c340b4 e1c3e0b6 e2833008 e1560003 
60d9c9a4 1affffea e3a02b01 e59d0088 e59d1084 
60d9c9b4 ebffc161 e59d407c e59d3088 e2842eff 
60d9c9c4 e59d5084 e282200e e1d340b0 e1d3c0b2 
60d9c9d4 e1d300b4 e1d310b6 e2833008 e1530005 

code around lr:
61ae5a74 ffffffff ffffffff ffffffff ffffffff 
61ae5a84 ffffffff ffffffff ffffffff ffffffff 
61ae5a94 ffffffff ffffffff ffffffff ffffffff 
61ae5aa4 ffffffff ffffffff ffffffff ffffffff 
61ae5ab4 ffffffff ffffffff ffffffff ffffffff 
61ae5ac4 ffffffff ffffffff ffffffff ffffffff 
61ae5ad4 ffffffff ffffffff ffffffff ffffffff 
61ae5ae4 ffffffff ffffffff ffffffff ffffffff 
61ae5af4 ffffffff ffffffff ffffffff ffffffff 
61ae5b04 ffffffff ffffffff ffffffff ffffffff 
61ae5b14 ffffffff ffffffff ffffffff ffffffff 
61ae5b24 ffffffff ffffffff ffffffff ffffffff 
61ae5b34 ffffffff ffffffff ffffffff ffffffff 
61ae5b44 ffffffff ffffffff ffffffff ffffffff 
61ae5b54 ffffffff ffffffff ffffffff ffffffff 
61ae5b64 ffffffff ffffffff ffffffff ffffffff 

Original issue reported on code.google.com by bij...@phenomtec.com on 19 Aug 2014 at 8:41

GoogleCodeExporter commented 8 years ago
Same issue happend while using the multiplayer with audiofocus for stopping and 
playing based on audiofocus.

Original comment by bpvela...@gmail.com on 17 Sep 2014 at 4:31