NerdScurvy / CarryOn

Vintage Story mod which adds the capability to carry blocks in-hand and on your back
The Unlicense
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crash when connecting to server (1.19.0-pre.9) #17

Open WickedSchnitzel opened 9 months ago

WickedSchnitzel commented 9 months ago

Game Version: v1.19.0-pre.9 (Unstable) 14.12.2023 10:23:45: Critical error occurred in the following mod: carryon@1.7.0-pre.2 Loaded Mods: weaponpacka@1.3.1, Ceramos@0.4.3, chiseltools@1.10.0, pantherinae@1.0.9, millwright@1.1.3, moreicons_cs@1.1.0, primitivesurvival@3.4.3, spyglass@0.4.7, Swordz@1.1.4, translocatorengineeringredux@1.4.9, game@1.19.0-pre.9, alphaweaponpackfix@1.0.0, barbershop@0.4.0, beehivekiln@1.5.1, blacksmithenhancements@1.0.3, carryon@1.7.0-pre.2, commonlib@2.2.0, fairplayguardian@1.1.4, fromgoldencombs@1.4.25, icecold@0.5.1, sailboat@1.2.4, morepiles@1.5.0, moreplaster@1.0.1, petai@2.2.0, rivers@1.1.1, snowballs@1.0.1, steadycam@1.2.0, stonebakeoven@1.1.1, creative@1.19.0-pre.9, vsinstruments@1.2.4, vsquest@1.0.0, survival@1.19.0-pre.9, workbenchexpansion@1.8.0, awearablelight@1.0.10, cob@1.5.3, cobserver@1.0.0, em@2.5.0-pre.1, rifteye@0.3.2, simplewinddirection@1.0.2, stonequarry@3.1.7, wolftaming@2.0.1, bricklayers@2.5.0-pre.1 System.MissingFieldException: Field not found: 'Vintagestory.API.Common.Entities.Entity.AnimManager'. at CarryOn.Client.EntityCarryRenderer.RenderAllCarried(EntityAgent entity, Single deltaTime, Boolean isShadowPass) at CarryOn.Client.EntityCarryRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in G:\git\github\Nerdscurvy\CarryOn\src\Client\EntityCarryRenderer.cs:line 86 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 191 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 799 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 862 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 723 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 674 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 649 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 317 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93