NerdThings / InfernoClassic

The Original Version of the Inferno Game Engine
http://nerdthings.github.io/InfernoClassic
Apache License 2.0
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Inferno requires a Lighting Engine. #6

Open Rover656 opened 6 years ago

Rover656 commented 6 years ago

I am considering using a system similar to the following examples: https://github.com/discosultan/penumbra I may use this mask example https://gamedev.stackexchange.com/questions/38118/best-way-to-mask-2d-sprites-in-xna/38150#38150 in order to create a black rectangle covering the screen and mask the light on

Rover656 commented 6 years ago

This will be added once the Inferno.Physics module is done

Rover656 commented 6 years ago

It'd be great if we could get someone more experienced to work on this with us.