Nermerner / Restonite

MIT License
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Statue setup running into errors #7

Closed PhiGea closed 5 months ago

PhiGea commented 5 months ago

Hello! When I try to spawn in the Statue setup wizard with the devtool, it spawns in, but is completely invisible and does not work. I know it spawns because in the objects list in the developer tool it shows up. I know it did work once for me however since then it does not spawn in. If there is any way to fix this bug, please let me know. Many thanks, Phigea.

Edit: I worked out that I was using an old version, downloaded a new version and it fixed it. The problem? I now have another issue.

This happened and it said to sent to the devs so...

00:15:56.8312564: Sorry! We ran into an error installing the statue system. Debugging information has been copied to your clipboard; please send it to the Statue devs! (Arion, Azavit, Nermerner, Uruloke) 00:15:56.8312564: Exception while installing: System.NullReferenceException: Object reference not set to an instance of an object at Restonite.Avatar.CreateOrUpdateVoiceDrivers () [0x0007b] in <6f7426561876450cb3a9232db0a94345>:0 at Restonite.StoneMod+StatueSystemWizard.InstallSystemOnAvatar (FrooxEngine.Slot scratchSpace, FrooxEngine.Slot statueSystem, FrooxEngine.SyncRef`1[T] installSlot, FrooxEngine.SyncRef`1[T] contextMenuSlot) [0x000bb] in <6f7426561876450cb3a9232db0a94345>:0 at Restonite.WizardUi.OnInstallButtonPressed (FrooxEngine.IButton button, FrooxEngine.ButtonEventData eventData) [0x00032] in <6f7426561876450cb3a9232db0a94345>:0 00:15:56.8292560: === Driving whisper volume 00:15:56.8292560: Driving 0 custom components/slots 00:15:56.8282406: No custom name badge found, name will be visible upon statufication 00:15:56.8266457: Driving 2 tool shelves 00:15:56.8246371: Driving 4 avatar expression components 00:15:56.8206341: Driving 0 animation system components 00:15:56.8054682: Driving 1 viseme components 00:15:56.8024014: Driving 19 dynamic bones 00:15:56.8003804: Driving VRIK 00:15:56.8003804: === Creating drivers for disable on freeze 00:15:56.8003804: Linked 3 statue MeshRenderers to BodyStatue 00:15:56.7993253: Linked 3 normal MeshRenderers to BodyNormal 00:15:56.7993253: === Creating drivers for enabling/disabling normal/statue bodies 00:15:56.7993253: Linked active state for 3 slots 00:15:56.7993253: Linked 0 blend shapes for mat_zeldaHairLong/IDD4EE00 00:15:56.7993253: Linked 0 blend shapes for mat_zeldaHair/IDD4BC00 00:15:56.7993253: Linked 23 blend shapes for mat_zelda/IDD2F800 00:15:56.7983058: Removed AvatarExpressionDriver on mat_zelda_Statue/ID11F50C00 00:15:56.7983058: Removed DirectVisemeDriver on mat_zelda_Statue/ID11F50C00 00:15:56.7983058: === Creating drivers between normal/statue slots and blend shapes 00:15:56.7983058: Using material as-is 00:15:56.7983058: Creating statue material 0 as duplicate of ID11F8DA00 00:15:56.7983058: === Generating statue materials 00:15:56.7971006: Creating XiexeToonMaterial as AlphaFade 00:15:56.7971006: Creating normal material 3 for XiexeToonMaterial/ID11FA1400 on Normal 3 using AlphaFade 00:15:56.7971006: Creating XiexeToonMaterial as AlphaFade 00:15:56.7971006: Creating normal material 2 for XiexeToonMaterial/ID11F9B900 on Normal 2 using AlphaFade 00:15:56.7971006: Creating XiexeToonMaterial as AlphaFade 00:15:56.7960483: Creating normal material 1 for XiexeToonMaterial/ID11F95E00 on Normal 1 using AlphaFade 00:15:56.7960483: Creating XiexeToonMaterial as AlphaFade 00:15:56.7960483: Creating normal material 0 for XiexeToonMaterial/ID11F90300 on Normal 0 using AlphaFade 00:15:56.7960483: === Generating normal materials 00:15:56.7960483: Copying XiexeToonMaterial/IDDA5200 on ZeldoneFullFaceTracking.fbx - Assets to Normal Materials/ID11F75B00 00:15:56.7945353: Copying XiexeToonMaterial/IDD9E400 on ZeldoneFullFaceTracking.fbx - Assets to Normal Materials/ID11F75B00 00:15:56.7945353: Copying XiexeToonMaterial/IDD97600 on ZeldoneFullFaceTracking.fbx - Assets to Normal Materials/ID11F75B00 00:15:56.7945353: Copying XiexeToonMaterial/IDD8F600 on ZeldoneFullFaceTracking.fbx - Assets to Normal Materials/ID11F75B00 00:15:56.7945353: Copying PBS_Metallic/ID1100A00 on Concrete 1 to Statue Materials/ID11F76600 00:15:56.7945353: === Collecting avatar materials 00:15:56.7945353: Duplicated 3 statue slots 00:15:56.7945353: Duplicated mat_zeldaHairLong/IDD4EE00 to mat_zeldaHairLong_Statue/ID11F70200 00:15:56.7945353: Mapping SkinnedMeshRenderer/IDD4F900 on mat_zeldaHairLong to SkinnedMeshRenderer/ID11F70D00 on mat_zeldaHairLong_Statue 00:15:56.7925085: Duplicated mat_zeldaHair/IDD4BC00 to mat_zeldaHair_Statue/ID11F6D000 00:15:56.7925085: Mapping SkinnedMeshRenderer/IDD4C700 on mat_zeldaHair to SkinnedMeshRenderer/ID11F6DB00 on mat_zeldaHair_Statue 00:15:56.7925085: Duplicated mat_zelda/IDD2F800 to mat_zelda_Statue/ID11F50C00 00:15:56.7925085: Mapping SkinnedMeshRenderer/IDD30300 on mat_zelda to SkinnedMeshRenderer/ID11F51700 on mat_zelda_Statue 00:15:56.7915120: === Duplicating normal MeshRenderers to statue MeshRenderers 00:15:56.7915120: Found 19 configs on Statue User Config/ID11EA4900 00:15:56.7905136: Adding Statue User Config/ID11EA4900 with tag StatueUserConfig 00:15:56.7776659: Adding Statue Default Materials/ID11E79900 with tag CopyToStatue 00:15:56.7776659: Adding Legacy Styled Setup/ID11E60B00 with tag CopyToStatue 00:15:56.7756559: Adding Statuefication Remaster/ID11357800 with tag CopyToStatue 00:15:56.7756559: Adding Statue Context Menu/ID11302000 with tag CopyToStatue 00:15:56.7746134: === Installing Remaster system on avatar 00:15:56.7746134: Created Avatar DynVarSpace 00:15:56.7746134: === Setting up statue root slot on avatar 00:15:56.7746134: === Starting install for avatar CenteredRoot/IDB7FE00 00:15:56.4597723: Got file successfully 00:15:56.4577808: Fetching from resdb:///2f82a06e87f4b20385e0afc7a1e38ee1a74ab8f632dba4328db26b6fce22b519.brson 00:15:56.4577808: Got record for Statuefication Remaster v1.13.2 Fix UserMuted install value 00:15:56.4195942: Getting statue system from cloud 00:15:42.9429493: Material set 0, slot 0 with XiexeToonMaterial/IDDA5200 linked to PBS_Metallic/ID1100A00 00:15:42.9429493: Mapping SkinnedMeshRenderer/IDD4F900 on mat_zeldaHairLong to null 00:15:42.9429493: Material set 0, slot 0 with XiexeToonMaterial/IDD9E400 linked to PBS_Metallic/ID1100A00 00:15:42.9429493: Mapping SkinnedMeshRenderer/IDD4C700 on mat_zeldaHair to null 00:15:42.9429493: Material set 0, slot 1 with XiexeToonMaterial/IDD97600 linked to PBS_Metallic/ID1100A00 00:15:42.9429493: Material set 0, slot 0 with XiexeToonMaterial/IDD8F600 linked to PBS_Metallic/ID1100A00 00:15:42.9429493: Mapping SkinnedMeshRenderer/IDD30300 on mat_zelda to null 00:15:42.9429493: Using user supplied default statue material, PBS_Metallic/ID1100A00 00:15:42.9429493: Legacy addons is null 00:15:42.9429493: Legacy system is null 00:15:42.9429493: Drivers is null 00:15:42.9429493: Generated materials is null 00:15:42.9429493: Statue root is null 00:15:42.9429493: === Reading avatar CenteredRoot/IDB7FE00
PhiGea commented 5 months ago

Also when I try using plane/radial slicer it says "Xiexe Toon Material does not support Plane slicer, aborting"

PhiGea commented 5 months ago

Nevermind, I realised that I've been being dumb. It turns out I was using the wrong slot as the avatar root slot. I was using centered rood instead of the whole avatar root! Sorry about this guys!