Ensure that existing enemy prefabs have all its components, and check if such components are well placed. This issue will be adressed on the same branch as #238 to avoid bloating the repository with branches and pull requests.
Definition of Done:
[x] Fix enemy-porky texture
[x] Fix enemy-porky navmesh agent
[x] Fix enemy-porky collider
[x] All enemy rigid bodies set as kinematic
[x] All enemy rigid bodies without gravity
[x] All enemy prefabs have their components placed correctly
Ensure that existing enemy prefabs have all its components, and check if such components are well placed. This issue will be adressed on the same branch as #238 to avoid bloating the repository with branches and pull requests.
Definition of Done:
Branch: dev_enemies
Estimation of time: 1 hour
Pull request: #295