In line 147 of twinhook/control/th10_player.cpp.
If the variable eax is not equal to zero, some items (not powerups) will be added into the vector when the boss is defeated or player uses a bomb. These items will influence bot to make judgments.
if eax is equal to 1, only powerups will be added into the vector.
In line 147 of twinhook/control/th10_player.cpp. If the variable eax is not equal to zero, some items (not powerups) will be added into the vector when the boss is defeated or player uses a bomb. These items will influence bot to make judgments.
if eax is equal to 1, only powerups will be added into the vector.
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Add th10_patch_autobomb()