Update the README.md to reflect the new definition of GetConsecutiveMemoryValues from GetConsecutiveValues as shown here in the current documentation:
The operanders allow you to get the address in memory of the variable you need to use. When this variable is a felt just reading the value from that address is enough, but sometimes the variable is actually a struct so you need to get several consecutive values in memory, for that you can use GetConsecutiveValues(vm *VM.VirtualMachine, ref ResOperander, size int16) method. For example in uint256add hint you need to add a and b which are both Uint256 structs, so we used GetUint256AsFelts utility which basically calls that function with size 2.
Update the README.md to reflect the new definition of GetConsecutiveMemoryValues from GetConsecutiveValues as shown here in the current documentation: