Open ABOTHET opened 1 month ago
Have you tried using #38?
nevermind, can you provide your code sample for me please, so i have a better understanding of this issue?
I wrote to you in the discord
I wonder how this was never spotted in the raknet impl while developing Netrex
I have had the same issue for months, tho my StartGamePacket is only 1254 bytes
definitely an oversight from lack of tests. I will work on this soon:tm:
I can't send a packet that weighs about more than 1600 bytes.
C→S: [Resource Pack Client Response] (I receive confirmation that it is possible to send a "Start Game" packet) S→C: [Start Game] (I am sending a packet that is about more than 1600 bytes and nothing happens, but in the wireshark program it shows a "malformed packet");
I guarantee that the interaction with the client was correct before, which means that the problem is in the library. It seems that the library cannot split the packet into raknet fragments in order to send it to the client in parts.
1 screen (
1 packet is | C→S: The client's response to the resource package,
2 packet is | S→C: Start game Which is about more than 1600 bytes
)
screen 2, the same data, but I have reduced the "Start Game" packet.
Moreover, I receive a large "Login" package from the client without any problems. (screen 3)
I used a translator, so the message may be incorrect.