Closed sharoncy closed 1 year ago
A possible modification is that I move the triangulation so it happens immediately when the descriptor file is loaded.
This has been implemented. The CoordinateTransform object is now shared in a map, and will only be initialised on creation.
Gergely pointed out that coordinate extraction is not set up optimally in Nutil, it recalculates the deformation field for each pixel (only needs to be done once). I don't understand the details here, great if @leuat and @Tevemadar could discuss and get this fixed.