NewCreature / JoyNet

A base networking engine which synchronize input over a network to produce duplicate games.
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Allow User Data to Be Passed to and from JoyNet #8

Open NewCreature opened 9 years ago

NewCreature commented 9 years ago

In order to promote good coding practices, we should allow the user to specify data that JoyNet will keep and pass to any callbacks. This will allow us to build projects that don't require global variables.