NewLunarFire / png2snes

Generate CGRAM (Palette) and VRAM (Tiles and OAM) data from PNG files
GNU General Public License v3.0
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Support 16x16 and 32x32 tiles #5

Closed NewLunarFire closed 7 years ago

NewLunarFire commented 8 years ago

The SNES supports using 16x16 tiles for backgrounds instead of 8x8. Our program should be able to output those 16x16 tiles.

Also, sprites can be 32x32, so add support for this tile size while we're at it.

NewLunarFire commented 8 years ago

It should work already if we simply replace DEFAULT_TILE_SIZE with the command-line argument --tilesize

NewLunarFire commented 8 years ago

16x16 done and working, 32x32 is not supported yet