Changed isDoors and isExpert to return flat true/false values.
Removed isLaserShuffle (never used anywhere).
Removed a line from PP2 check (PP2 Exit Door is never required, or useful).
Updated non-randomized EPs to not show up with non-randomized (Tutorial Gate and Patio Flowers, Theater EPs, Monastery Garden Left, Monastery Shutters)
Updated Gate EP logic to require tunnels vault and not challenge vault.
Updated RGB room panels for expert logic.
Updated Town Red Flowers to require maze roof.
Added snipe for Symmetry Island Black Line EP.
Prevented River Overlook Panel from being disabled with non-randomized.
Added blank "" to some empty sets.
Changed isDoors and isExpert to return flat true/false values. Removed isLaserShuffle (never used anywhere). Removed a line from PP2 check (PP2 Exit Door is never required, or useful).
Updated non-randomized EPs to not show up with non-randomized (Tutorial Gate and Patio Flowers, Theater EPs, Monastery Garden Left, Monastery Shutters) Updated Gate EP logic to require tunnels vault and not challenge vault. Updated RGB room panels for expert logic. Updated Town Red Flowers to require maze roof. Added snipe for Symmetry Island Black Line EP. Prevented River Overlook Panel from being disabled with non-randomized. Added blank "" to some empty sets.