NewayPix / hazard-memory

An experimental SDL2 Game Engine written in C++
MIT License
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Add profile system #27

Open ryukinix opened 3 years ago

ryukinix commented 3 years ago

It should make easier to lookup at runtime:

rafaelcn commented 3 years ago

mm, that would be nice to have but we will have to insert quite a lot of functions between the code just to track that. TheCherno has a nice implementation on this topic and I will recommend the view of those videos:

wesleycsj commented 3 years ago

I have only one question, is this really necessary to the first release? #38

ryukinix commented 3 years ago

It would be good, but it is not necessary. Procrastinating the profile system will make each step more obscure about if the new features are making the engine slower and less efficient.

That could be delayed, but will have costs.

wesleycsj commented 3 years ago

It will be delayed only once, no more than.