Closed Newbrict closed 10 years ago
added round and in between round timers that works pretty well... right now working on other game mechanics
ok so I think I figured out the round timer only one problem, I'm getting some stack overflow because the way I'm doing it is using the timer.Create() and I have a round_start function and a round_end function the round wait timer calls the round_start function when the time is up and the round timer calls the round_end function when time is up creating an infinite loop which is what you would want right?? seeing theoretically if you had infinite rounds you would have to change from round waiting to in round, infinitely. However when I try to run this script it gives me a stack overflow because it seems to be trying to run the round_end and round_start function infinitely wothout wating for the timers when the server starts
Alright Round timer mechanics are ( mostly ) done Just need a gui for this now
done
We need to actually make the game controller for this at some point, needs to time rounds decided winners, allot points, blind/unblind hunters, etc.