Closed Godivctor closed 6 years ago
This could need a rewrite of the config.yml
structure, so it could take a bit longer than expected.
First of all, sorry that it took so long. I had more important things to do lately and this is not the only repo I maintain.
This commit should resolve this issue. I figured out a way to make the new configuration format backwards-compatible and changing to the new format is only required (though always recommended) when using the same material type with various damage values. I also updated the default config.yml
to reflect these changes:
When set to buy two materials with the same name but without same damage the shop only show to buy the material with higher damage. Example:
Only the STONE with damage 1 show to buy.