Closed karthigenius closed 4 months ago
I don't see the cause in my include since the crash occurs in a server native.
Do you use any memhack plugins like YSF, SKY or anything like this? Also, which server server are you on (0.3.7 R2/R3?)
I don't see the cause in my include since the crash occurs in a server native.
Do you use any memhack plugins like YSF, SKY or anything like this? Also, which server server are you on (0.3.7 R2/R3?)
Plugins that i am Using ...
sscanf.so crashdetect.so timerfix.so streamer.so pawncmd.so SKY.so mysql.so bcrypt-samp.so discord-connector.so sampvoice.so FCNPC.so nativechecker.so
Server Version 0.3.7 R2
i agree with the point you mentioned
The sky include was declared after your anti-cheat,
The weapon-config was added after your anti-cheat to avoid conflict and the weapon config is using the sky include
Try to replace SKY plugin with Pawn.RakNet as a dependency for weapon-config.
Try to replace SKY plugin with Pawn.RakNet as a dependency for weapon-config.
Pawn.Raknet is Crashing with SAMP voice latest Plugin In SAMP
Oh, then try to temporary disable SKY & weapon-config. It's important to understand if this plugin is the real cause or there is something else.
Oh, then try to temporary disable SKY & weapon-config. It's important to understand if this plugin is the real cause or there is something else.
Actually, The crash was random and Not Happening every time, I found that this is not Anticheat issue , Because the Crash Happening while a random player disconnecting,
So i checked the callback, The only thing i added was following code into OnPlayerDisconnect
callaback
if(PlayerInfo[playerid][pPrisonActor] != INVALID_PLAYER_ID)
{
if(IsValidDynamicActor(PlayerInfo[playerid][pPrisonActor]))
{
DestroyDynamicActor(PlayerInfo[playerid][pPrisonActor]);
}
}
so it seems like the crash is related to Streamer Plugin and I didn't get any crash like this before using these natives
The Issue was not because of Nex AC and i am closing the issue
I haven't used
BlockIpAddress ()
anywhere in my script other than the following codeThe Crash Debug Showing the Native Crash, Which was used only in your Include.
I really wanna know this is happening...
Note:
This was not happening every time, But Happening Sometime.