This was originally a webenabled ticket to enable the "spacebar = Pass" action, but I realized the problem was actually in human input mode:
1.) The spacebar was being used as a shortcut for two different actions (Pass and EndScene)
2.) Input in human input mode is stripped, so the spacebar didn't actually do anything.
This should be fixed now + can be tested in human input mode (spacebar will now pass, "q" to EndScene).
This was originally a webenabled ticket to enable the "spacebar = Pass" action, but I realized the problem was actually in human input mode: 1.) The spacebar was being used as a shortcut for two different actions (Pass and EndScene) 2.) Input in human input mode is stripped, so the spacebar didn't actually do anything.
This should be fixed now + can be tested in human input mode (spacebar will now pass, "q" to EndScene).