Closed vrajur-nd closed 4 years ago
This PR adds a fix that ensures that the extrinsics and calibration panel values are properly passed to shader when application first loads up. Also adds a few minor fixes for viewing local data. See #182
This PR adds a fix that ensures that the extrinsics and calibration panel values are properly passed to shader when application first loads up. Also adds a few minor fixes for viewing local data. See #182