Open twillinator opened 5 years ago
I'm seeing that as well (the .ini is in fact edited correctly), but after clicking OK on the error message the mod installs correctly.
I have a screen of the error message, if that's any help, but it's an awkward size. I'll post it on request.
it keeps telling me when i install the first mod of that particular day that my fallout custom or fallout ins isn't configured correctly, yet when i go to them all of the required info is there as per the guide. thoughts
fallout 4 custom content [Display]
iLocation X=0
iLocation Y=0
[Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal=
fallout prefs [Display] flocalShadowMapHalveEveryXUnit=750.0000 focusShadowMapDoubleEveryXUnit=450.0000 fShadowBiasScale=1.0000 fDirShadowDistance=3000.0000 fShadowDistance=3000.0000 uiOrthoShadowFilter=3 uiShadowFilter=3 iShadowMapResolution=2048 uPipboyTargetHeight=700 uPipboyTargetWidth=876 iVolumetricLightingQuality=0 bVolumetricLightingEnable=0 bSAOEnable=1 iDirShadowSplits=2 bVolumetricLightingForceCasters=0 iTiledLightingMinLights=40 bComputeShaderDeferredTiledLighting=1 iMaxFocusShadowsDialogue=4 iMaxFocusShadows=4 bForceIgnoreSmoothness=0 fBlendSplitDirShadow=48.0000 bSinglePassDirShadow=1 bEnableWetnessMaterials=1 fTessFactorMaxDistanceScale=100.0000 sAntiAliasing=TAA fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadeScalar=1.0000 fMeshLODLevel2FadeTreeDistance=2048.0000 fMeshLODLevel1FadeTreeDistance=2844.0000 fInteriorMeshLODLevel2FadeDist=1950.0000 fInteriorMeshLODLevel1FadeDist=2600.0000 fMeshLODLevel2FadeDist=999999.0000 fMeshLODLevel1FadeDist=999999.0000 iMaxAnisotropy=16 iPresentInterval=1 bTopMostWindow=0 bMaximizeWindow=0 bBorderless=1 bFull Screen=1 iSize H=1080 iSize W=1920 bAllowShadowcasterNPCLights=0 iScreenShotIndex=0 fMaxFocusShadowMapDistance=450.0000 bPrecipitationOcclusion=1 iMaxSkinDecalsPerFrame=25 iMaxDecalsPerFrame=100 sD3DDevice="NVIDIA GeForce GTX 1050 Ti" iTexMipMapSkip=0 bEnableRainOcclusion=1 iAdapter=0 [Imagespace] bDoDepthOfField=1 bScreenSpaceBokeh=0 bMBEnable=1 bLensFlare=1 [Pipboy] fPipboyEffectColorB=0.8500 fPipboyEffectColorG=1.0000 fPipboyEffectColorR=0.1800 [VATS] fModMenuEffectHighlightPAColorB=0.4100 fModMenuEffectHighlightPAColorG=0.8200 fModMenuEffectHighlightPAColorR=1.0000 fModMenuEffectPAColorB=0.4100 fModMenuEffectPAColorG=0.8200 fModMenuEffectPAColorR=1.0000 fModMenuEffectHighlightColorB=0.0824 fModMenuEffectHighlightColorG=1.0000 fModMenuEffectHighlightColorR=0.0706 fModMenuEffectColorB=0.4200 fModMenuEffectColorG=0.9900 fModMenuEffectColorR=0.4900 [MAIN] fSkyCellRefFadeDistance=150000.0000 bCrosshairEnabled=1 fHUDOpacity=1.0000 bSaveOnPause=1 bSaveOnTravel=1 bSaveOnWait=1 bSaveOnRest=1 [LightingShader] bScreenSpaceSubsurfaceScattering=1 bScreenSpaceReflections=1 [General] bGamepadEnable=1 bPipboyCompanionEnabled=0 iStoryManagerLoggingEvent=-1 bEnableStoryManagerLogging=0 uGridsToLoad=5 [Interface] bDialogueSubtitles=0 bGeneralSubtitles=0 iHUDColorB=21 iHUDColorG=255 iHUDColorR=18 bDialogueCameraEnable=1 bShowCompass=1 uHUDActiveEffectWidget=2 [Controls] fMouseHeadingSensitivity=0.0300 fGamepadHeadingSensitivity=0.6667 bAlwaysRunByDefault=1 bInvertYValues=0 bGamePadRumble=1 [GamePlay] iDifficulty=2 bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 [Particles] iMaxDesired=750 [SaveGame] fAutosaveEveryXMins=10.0000 [AudioMenu] fAudioMasterVolume=1.0000 fVal7=0.7000 uID7=2499826763 fVal6=0.7000 uID6=2499822863 fVal5=0.6000 uID5=2499822862 fVal4=0.6500 uID4=138006 fVal3=0.6500 uID3=1007612 fVal2=1.0000 uID2=94881 fVal1=0.6500 uID1=466532 fVal0=0.6500 uID0=554685 [Water] bUseWaterDisplacements=1 bUseWaterRefractions=1 bUseWaterReflections=1 bUseWaterDepth=1 [TerrainManager] fTreeLoadDistance=75000.0000 fBlockMaximumDistance=250000.0000 fBlockLevel2Distance=110000.0000 fBlockLevel1Distance=90000.0000 fBlockLevel0Distance=60000.0000 fSplitDistanceMult=1.5000 bShowLODInEditor=0 [Grass] fGrassStartFadeDistance=1000.0000 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=400.0000 [Decals] uMaxDecals=250 bDecals=1 bSkinnedDecals=1 uMaxSkinDecals=50 uMaxSkinDecalsPerActor=40 [LOD] fLODFadeOutMultSkyCell=1.0000 fLODFadeOutMultObjects=30.0000 fLODFadeOutMultItems=10.0000 fLODFadeOutMultActors=15.0000 [NVHBAO] bEnable=1 fBackgroundAOViewDepth=750.0000 bBackgroundAOEnable=1 fDepthThresholdSharpness=100.0000 fDepthThresholdMaxViewDepth=500.0000 bDepthThresholdEnable=0 iDepthClampModeEnum=0 fCoarseAO=1.0000 fDetailAO=0.6500 fBlurSharpnessProfileBackgroundViewDepth=1.0000 fBlurSharpnessProfileForegroundViewDepth=0.0000 fBlurSharpnessProfileForegroundSharpnessScale=4.0000 bBlurSharpnessProfileEnable=0 fBlurSharpness=16.0000 iBlurRadiusEnum=1 bBlurEnable=1 fPowerExponent=2.5000 fBias=0.1000 fRadius=0.6500 [NVFlex] bNVFlexEnable=0 iQuality=0 iMaxNeighbors2=64 iMaxNeighbors1=48 iMaxNeighbors0=32 iMaxParticles2=32768 iMaxParticles1=16000 iMaxParticles0=6000 fKillRadius2=4000.0000 fKillRadius1=3000.0000 fKillRadius0=2000.0000 bNVFlexInstanceDebris=1 bNVFlexDrawDebris=1 [BlurShaderHDR] bDoHighDynamicRange=0 [BlurShader] bUseBlurShader=0 [Launcher] bEnableFileSelection=1 uLastAspectRatio=1 [Bethesda.net] uPersistentUuidData3=733566390 uPersistentUuidData2=2699950793 uPersistentUuidData1=47007916 uPersistentUuidData0=1520959630
fallout4 [General] sLanguage=en uGridsToLoad=5 uExterior Cell Buffer=36 bDisableAllGore=0
[ScreenSplatter] bBloodSplatterEnabled=1
[Display] iPresentInterval=1 bDeferredCommands=1 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fMeshLODLevel1FadeDist=3500.0000 fMeshLODLevel2FadeDist=2000.0000 fMeshLODFadePercentDefault=1.2000 bNvGodraysEnable=1 bDynamicObjectQueryManager=1 bMultiThreadedAccumulation=1 bMultiThreadedRenderingUNP=1
fSAORadius=108.2 fSAOBias=0.6 fSAOIntensity=7.1
fSunUpdateThreshold:Display=0.5f fSunShadowUpdateTime=1.0
[HairLighting] fHairPrimSpecScale=0.02 fHairPrimSpecPow=125.0 fHairPrimSpecShift=0.36 fHairSecSpecScale=1.2 fHairSecSpecPow=160.0 fHairSecSpecShift=-0.40
[SSSSS] fSSSSSPower = 4.0
[Audio] bEnableAudio=1
[Interface] fDefaultWorldFOV=70 fDefault1stPersonFOV=80 fSafeZoneX=15.0 fSafeZoneY=15.0 fSafeZoneXWide=64.0 fSafeZoneYWid=36.0 fSafeZoneXWide16x10=64.0 fSafeZoneYWide16x10=36.0
[MapMenu] uLockedObjectMapLOD=16 uLockedTerrainLOD=32
[Controls] fMouseHeadingXScale=.021 fMouseHeadingYScale=.021
[Grass] iMinGrassSize=20 bAllowCreateGrass=1
[ImageSpace] bDoRadialBlur=1
[Weather] bPrecipitation=1
[Archive] sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2 sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\ SGeometryPackageList=Fallout4 - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
[Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1
[LOD] fLODFadeOutMultObjects=4.5000 fLODFadeOutMultItems=2.5000
[Pathfinding] fWarpMaxTime=4 iWarpMaxPathFailureCount=3 [Water] bReflectLODObjects=0 bReflectLODLand=0 bReflectSky=0 bReflectLODTrees=0