Nexus-Mods / Nexus-Mod-Manager

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Problems starting Skyrim with and without NMM #844

Open TerraViolet opened 5 years ago

TerraViolet commented 5 years ago

i just recently tried to start Skyrim after 3 months on inactivity and it did not want to start because of the whole new update with the NMM so i updated to the latest version but it still crashes and i think it is because of the legacy API but i have no clue how to install it as i am completely useless when it comes to things like all of these programs needed to modify your game. I also tried to start Skyrim through my Steam but it immediately crashes too without even going into the launcher. I am at a complete loss at what to do and even tried to switch over to Vortex but am struggling to manage mods that conflict now suddenly and it not wanting to open Skyrim as well. Any help would be really appreciated.

Trace file has been created: TraceLog20190617170210.txt Mod Manager Version: 0.70.5.0 OS version: Microsoft Windows NT 6.1.7601 Service Pack 1 Installed .NET Versions: CDF SP 0 v2.0.50727 SP 2 v3.0 SP 2 v3.5 SP 1 v4 SP 0 v4.0 SP 0 v4.5: 4.6 or later Tracing is forced: False

Discovering Game Mode Factories... Looking in: C:\Elna\Nexus Mod Manager\GameModes Checking: Antlr3.Runtime.dll Checking: BreakingWheel.dll Initializing: Nexus.Client.Games.BreakingWheel.BreakingWheelGameModeFactory Checking: CSharpScript.dll Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory Checking: DarkSouls2.dll Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory Checking: DragonAge.dll Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory Checking: DragonAge2.dll Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory Checking: DragonsDogma.dll Initializing: Nexus.Client.Games.DragonsDogma.DragonsDogmaGameModeFactory Checking: Enderal.dll Initializing: Nexus.Client.Games.Enderal.EnderalGameModeFactory Checking: Fallout3.CSharpScript.dll Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: Fallout4.CSharpScript.dll Checking: Fallout4.dll Initializing: Nexus.Client.Games.Fallout4.Fallout4GameModeFactory Checking: Fallout4.XmlScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\Fallout4.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: Fallout4VR.dll Initializing: Nexus.Client.Games.Fallout4VR.Fallout4VRGameModeFactory Checking: FalloutNV.CSharpScript.dll Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory Checking: ModScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\ModScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory Checking: NoMansSky.dll Initializing: Nexus.Client.Games.NoMansSky.NoMansSkyGameModeFactory Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Skyrim.CSharpScript.dll Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: SkyrimSE.CSharpScript.dll Checking: SkyrimSE.dll Initializing: Nexus.Client.Games.SkyrimSE.SkyrimSEGameModeFactory Checking: SkyrimSE.XmlScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\SkyrimSE.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: SkyrimVR.dll Initializing: Nexus.Client.Games.SkyrimVR.SkyrimVRGameModeFactory Checking: Starbound.dll Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory Checking: StateOfDecay.dll Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory Checking: TESO.dll Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory Checking: WarThunder.dll Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory Checking: Witcher2.dll Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory Checking: Witcher3.dll Initializing: Nexus.Client.Games.Witcher3.Witcher3GameModeFactory Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: XCOM2.dll Initializing: Nexus.Client.Games.XCOM2.XCOM2GameModeFactory Checking: XmlScript.dll Cannot load C:\Elna\Nexus Mod Manager\GameModes\XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: XRebirth.dll Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory Loading Game Mode Factories for Installed Games... Loading Skyrim: Supported Determining Game Mode: Skyrim Game Mode Factory Selected: Skyrim (Skyrim) Creating Game Mode mutex (Attempt: 0) Game Mode Built: Skyrim (Skyrim) Installation Path: c:\program files (x86)\steam\steamapps\common\Skyrim Install Info Path: c:\Games\Nexus Mod Manager\Skyrim\Install Info Mod Path: c:\Games\Nexus Mod Manager\Skyrim\Mods Mod Cache Path: c:\Games\Nexus Mod Manager\Skyrim\Mods\cache Mod Download Cache: c:\Games\Nexus Mod Manager\Skyrim\Mods\downloads Overwrite Path: c:\Games\Nexus Mod Manager\Skyrim\Install Info\overwrites Virtual Install Path: c:\Games\Nexus Mod Manager\Skyrim\Mods NMM Link Path: Scanning for read-only files... Initializing Mod Repository...

Tracing an Unhandled Exception:
Running Threads (1)
3 () 
    Aborted
    Exception: 

Message: Unable to load DLL 'api-ms-win-core-sysinfo-l1-2-0.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) Full Trace: System.DllNotFoundException: Unable to load DLL 'api-ms-win-core-sysinfo-l1-2-0.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at Interop.mincore.GetNativeSystemInfo(SYSTEM_INFO& lpSystemInfo) at System.Runtime.InteropServices.RuntimeInformation.get_OSArchitecture() at Pathoschild.FluentNexus.NexusClient.GetDefaultUserAgent(String appName, String appVersion) at Pathoschild.FluentNexus.NexusClient..ctor(String apiKey, String appName, String appVersion, String baseUrl) at Nexus.Client.ModRepositories.ApiCallManager.UpdateNexusClient() at Nexus.Client.ModRepositories.ApiCallManager.Instance(IEnvironmentInfo environmentInfo) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] args) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj)

The Steam error is Application load error P:0000065432

squid-box commented 5 years ago

The NMM crash is an easy fix at least, grab 0.70.7 from releases and that should stop happening.

I can't really help with the Skyrim modding issues, my only suggestion would be to remove any installed mods and start from a fresh install. You might have better luck getting help for that on the Nexus Mods forums.