Open Koksloks opened 4 years ago
Ok So I think I found a way to temporary fix my problem so basically if someone hs a similar problem just open your data folder for fallout and then you should be able to find NMM community edition file which reinstalls the manager to your pc but saves your mods
I think something messed up with your NMM install, reinstalling did the trick.
Trace file has been created: TraceLog20200324001207.txt Mod Manager Version: 0.71.2.0 OS version: Microsoft Windows NT 6.2.9200.0 Installed .NET Versions: CDF SP 0 v2.0.50727 SP 2 v3.0 SP 2 v3.5 SP 1 v4 SP 0 v4.0 SP 0 v4.5: 4.6 or later Tracing is forced: False
Discovering Game Mode Factories... Looking in: E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes Checking: Antlr3.Runtime.dll Checking: BreakingWheel.dll Initializing: Nexus.Client.Games.BreakingWheel.BreakingWheelGameModeFactory Checking: CSharpScript.dll Checking: DarkSouls.dll Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory Checking: DarkSouls2.dll Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory Checking: DragonAge.dll Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory Checking: DragonAge2.dll Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory Checking: DragonsDogma.dll Initializing: Nexus.Client.Games.DragonsDogma.DragonsDogmaGameModeFactory Checking: Enderal.dll Initializing: Nexus.Client.Games.Enderal.EnderalGameModeFactory Checking: Fallout3.CSharpScript.dll Checking: Fallout3.dll Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory Checking: Fallout3.XmlScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: Fallout4.CSharpScript.dll Checking: Fallout4.dll Initializing: Nexus.Client.Games.Fallout4.Fallout4GameModeFactory Checking: Fallout4.XmlScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\Fallout4.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: Fallout4VR.dll Initializing: Nexus.Client.Games.Fallout4VR.Fallout4VRGameModeFactory Checking: FalloutNV.CSharpScript.dll Checking: FalloutNV.dll Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory Checking: FalloutNV.XmlScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: GamebryoBase.dll Checking: Grimrock.dll Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory Checking: ModScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\ModScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: MonsterHunterWorld.dll Initializing: Nexus.Client.Games.MonsterHunterWorld.MonsterHunterWorldGameModeFactory Checking: Morrowind.dll Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory Checking: NoMansSky.dll Initializing: Nexus.Client.Games.NoMansSky.NoMansSkyGameModeFactory Checking: Oblivion.dll Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory Checking: Skyrim.CSharpScript.dll Checking: Skyrim.dll Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory Checking: Skyrim.XmlScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: SkyrimSE.CSharpScript.dll Checking: SkyrimSE.dll Initializing: Nexus.Client.Games.SkyrimSE.SkyrimSEGameModeFactory Checking: SkyrimSE.XmlScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\SkyrimSE.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: SkyrimVR.dll Initializing: Nexus.Client.Games.SkyrimVR.SkyrimVRGameModeFactory Checking: Starbound.dll Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory Checking: StateOfDecay.dll Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory Checking: TESO.dll Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory Checking: WarThunder.dll Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory Checking: Witcher2.dll Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory Checking: Witcher3.dll Initializing: Nexus.Client.Games.Witcher3.Witcher3GameModeFactory Checking: WorldOfTanks.dll Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory Checking: XCOM2.dll Initializing: Nexus.Client.Games.XCOM2.XCOM2GameModeFactory Checking: XmlScript.dll Cannot load E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes\XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f Checking: XRebirth.dll Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory Loading Game Mode Factories for Installed Games... Loading Fallout4: Supported Determining Game Mode: (From Selection Form) Fallout4 Game Mode Factory Selected: Fallout 4 (Fallout4) Creating Game Mode mutex (Attempt: 0) Game Mode Built: Fallout 4 (Fallout4) Installation Path: E:\steam folder\steamapps\common\Fallout 4 Install Info Path: E:\Games\Nexus Mod Manager\Fallout4\Install Info Mod Path: C:\Users\oliwe\OneDrive\Documents\My Games\Fallout4 Mod Cache Path: C:\Users\oliwe\OneDrive\Documents\My Games\Fallout4\cache Mod Download Cache: C:\Users\oliwe\OneDrive\Documents\My Games\Fallout4\downloads Overwrite Path: E:\Games\Nexus Mod Manager\Fallout4\Install Info\overwrites Virtual Install Path: E:\steam folder\steamapps\common\Fallout 4\Data\Fallout 4 mods NMM Link Path: Scanning for read-only files... Initializing Mod Repository... Registering supported Script Types... Discovering Script Types... Discovering Generic Script Types... Looking in: E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\ScriptTypes Checking: Antlr3.Runtime.dll Checking: CSharpScript.dll Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType Checking: ModScript.dll Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType Checking: XmlScript.dll Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType Discovering Game Mode Specific Script Types... Looking in: E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\GameModes Checking: Fallout4.CSharpScript.dll Initializing: Nexus.Client.Games.Fallout4.Scripting.CSharpScript.Fallout4CSharpScriptType Checking: Fallout4.XmlScript.dll Initializing: Nexus.Client.Games.Fallout4.Scripting.XmlScript.Fallout4XmlScriptType Found 3 script types. Registering supported mod formats... Discovering Mod Formats... Looking in: E:\steam folder\steamapps\common\Fallout 4\Data\Nexus Mod Manager\ModFormats Checking: FOMod.dll
Message: The module was expected to contain an assembly manifest. (Exception from HRESULT: 0x80131018) Full Trace: System.BadImageFormatException: The module was expected to contain an assembly manifest. (Exception from HRESULT: 0x80131018) at System.Reflection.RuntimeAssembly.nLoadFile(String path, Evidence evidence) at System.Reflection.Assembly.LoadFile(String path) at Nexus.Client.Mods.ModFormatRegistry.DiscoverFormats(IModCacheManager p_mcmModCacheManager, List`1 p_lstSupportedFormats, IScriptTypeRegistry p_stgScriptTypeRegistry, String p_strSearchPath) at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage) at Nexus.Client.ApplicationInitializer.DoWork(Object[] args) at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs) at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) File Name:
Fusion Log: