Closed erri120 closed 8 months ago
I have had this happen to me sometimes if the App crashed or was forcefully closed before
I've had this happen in a different context.
I store my games on the Windows partition I use for testing/writing DLL mods. Sometimes when I reboot, Windows leaves the dirty flag (e.g. due to updates), so my NTFS mounts fail on boot. Then it leaves the same stack trace.
It's user error in this case obviously, but the UX around this isn't very graceful.
This is whack. The game just disappeared.
This issue comes from the fact that we serialize the currently managed by using the following values:
GameDomain
(eg: stardewvalley
)1.6.0.24077
)Steam
)If the user updates the game from whatever version we have saved, this check will fail and the user will get an UnknownGame
:
In my case, I updated Stardew Valley from 1.6.0.24077
to 1.6.0.24079
.
Curiously, the installation is
Unknown Game (stardewvalley) v1.6.0.24077 (unknown)
.