Open ghost opened 4 months ago
P.S. If new files added by mods and were not present in game before they should also be displayed there.
P.P.S. There also could be additional column to display the original source of the file, to know wether it comes from the game or mod.
We're current designing the interfaces for Collection installation and how we want to interact with those. These are all painpoints I've experienced and we'll certainly be considering them when we design the UI for collections.
These are rather usefull for creating collections and managing mods, than downloading and installing collections only.
This is an idea I had in mind when working on implementing the Advanced Installer last year; as something I could perhaps do for Reloaded3 to help users visualize how the files get mapped at runtime to the game folder.
What I thought of at the time was an interface similar to the Advanced Installer. The left pane component would show a tree of mods and their internal files. The right pane component would show the expected view of the game folder (post deployment).
Files in the game
section would have a View
button, which opens and selects the source file from the left pane. If multiple mods mapped to a single file, an additional dropdown would be visible beside View
that shows the other sources for that file that 'lost' due to load order.
I didn't make a wireframe for it, but it's what I had in mind at the time.
Improved the ticket title
User story
As a collection currator
I want to open list of game files and see which mods assigned to which file
So that I see "SMIM" and "New Red Cloth 26k Texture", etc mods assigned to redcloth01.nif and then can open all redcloth01.nif files by right clicking on them and opening in default preview programm set for such filetype. And so I can fast decite which of them to keep as default for that file.
Design
New menu which has list of all files in game folder and archives in first column, if overwritten by other mods sign on second column, size of default and all proposed by mods files, and each file line can be expanded to see all mods that change this file, and lastly check mark to quicly change overwrite priority. Should be sorted alphabetically!
DOD
I open mod browser by files, search needed filename in list, click on it to expand list and see all mods that propose this same file, right click on any mod and select open preview, then getting notification from my OS with which program to open this filetype and then compare and decide which one I like more, lastly the preffered one gets checkmarked by me and thus wins any overwrites, as long as no new mods added that propose same file, then I would be asked if to keep my current choise or to compare current choise to the newly added file from mod, by doing so I would not need to look throught all of the previous mods and would only compare two mods.