Closed szogun1910 closed 11 months ago
After uploading, the plugin throws errors
System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct. at System.ThrowHelper.ThrowInvalidOperationException_ConcurrentOperationsNotSupported() System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidOperationException: Operations that change non-concurrent collections must have exclusive access. A concurrent update was performed on this collection and corrupted its state. The collection's state is no longer correct. at System.Collections.Generic.Dictionary`2.FindValue(TKey key) at CounterStrikeSharp.API.Modules.Memory.Schema.GetSchemaOffset(String className, String propertyName) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Modules/Memory/Schema.cs:line 57 at CounterStrikeSharp.API.Modules.Memory.Schema.GetPointer[T](IntPtr pointer, String className, String memberName) in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Modules/Memory/Schema.cs:line 114 at CounterStrikeSharp.API.Core.CEntityIdentity.get_Next() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Core/Objects.g.cs:line 9413 at CounterStrikeSharp.API.Utilities.FindAllEntitiesByDesignerName[T](String designerName)+MoveNext() in /home/runner/work/CounterStrikeSharp/CounterStrikeSharp/managed/CounterStrikeSharp.API/Utilities.cs:line 64 at System.Linq.Enumerable.TryGetFirst[TSource](IEnumerable`1 source, Boolean& found) at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) at AFKManager.AFKManager.AfkTimer_Callback() in D:\servers\lua\AFKManager\AFKManager\AFKManager.cs:line 168 at InvokeStub_Action.Invoke(Object, Object, IntPtr*) at System.Reflection.MethodInvoker.Invoke(Object obj, IntPtr* args, BindingFlags invokeAttr) --- End of inner exception stack trace ---
What version of CSS do you have?
v57
v57
Sorry for late reply, i never had this error in these days. Do you still have this error?
hey bro did you fix why the plugin ignoring the timmer ? sometimes the players wont get kicked to spec and timer not working
hey bro did you fix why the plugin ignoring the timmer ? sometimes the players wont get kicked to spec and timer not working
I still have a test version on my server. Now the timer is created OnMapStart instead of Load, but I think it’s the same problem. If I give you my test version, can you test it also ?
yes
Wrong zip
yes
serisouly bro server is crashing every time it loads
the server start good but if a player tries to join the server rip :
Receiving C2S_CONNECT [protocol 13973 0 auth 3] from 105.111.0.74:15213 CNetworkGameServerBase::ConnectClient( name='MaYeRs', remote='105.111.0.74:15213' ) Creating NetChan for user 0 'MaYeRs' @ 105.111.0.74:15213 Associating NetChan MaYeRs 105.111.0.74:15213[1] (105.111.0.74:15213) with Steam Net Connection handle #4008896367 (userdata 0) CServerSideClientBase::Connect( name='MaYeRs', userid=0, fake=0, chan->addr=105.111.0.74:15213 ) Client 0 'MaYeRs' signon state SIGNONSTATE_NONE -> SIGNONSTATE_CONNECTED Sending S2C_CONNECTION to 105.111.0.74:15213 [addons:'3070247085'] Client #0 "MaYeRs" connected @ 105.111.0.74:15213 Receiving C2S_CONNECT [protocol 13973 0 auth 3] from 105.111.0.74:15213 CNetworkGameServerBase::ConnectClient( name='MaYeRs', remote='105.111.0.74:15213' ) Sending S2C_CONNECTION to 105.111.0.74:15213 [addons:'3070247085'] Sending S2C_CONNECTION to 105.111.0.74:15213 [addons:'3070247085'] ClientPutInServer create new player controller [MaYeRs] Client 0 'MaYeRs' setting rate to 327680 CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. Client 0 'MaYeRs' signon state SIGNONSTATE_CONNECTED -> SIGNONSTATE_NEW CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included. Client 0 'MaYeRs' signon state SIGNONSTATE_NEW -> SIGNONSTATE_PRESPAWN Client 0 'MaYeRs' signon state SIGNONSTATE_PRESPAWN -> SIGNONSTATE_SPAWN SV: "MaYeRs<0><[U:1:137241315]><>" STEAM USERID validated Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at AFKManager.AFKManager.AfkTimer_Callback() at DynamicClass.InvokeStub_Action.Invoke(System.Object, System.Object, IntPtr) at System.Reflection.MethodInvoker.Invoke(System.Object, IntPtr, System.Reflection.BindingFlags) at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo) at System.Delegate.DynamicInvokeImpl(System.Object[]) at CounterStrikeSharp.API.Core.FunctionReference+<>c__DisplayClass3_0.<.ctor>b__0(CounterStrikeSharp.API.Core.fxScriptContext*) ./game/cs2.sh: line 118: 40 Aborted (core dumped) ${STEAM_RUNTIME_PREFIX} ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" [Panel]: Server marked as offline... [Panel]: ---------- Detected server process in a crashed state! ---------- [Panel]: Exit code: 134 [Panel]: Out of memory: false [Panel]: Aborting automatic restart, last crash occurred less than 60 seconds ago.
Please add me on discord
7.night
@NiGHT757 You can send me also, I will check if it works properly
the more players are joining the ignoring start , if i was only alone on the server or with another player it kicks me to spec , but the more they join the random it becames
After uploading, the plugin throws errors