NiHoel / Anno1800Calculator

Calculator for the production and consumption of goods in the computer game Anno 1800
MIT License
102 stars 28 forks source link

Production chains not updating correctly? #98

Closed lethelethelethe closed 11 months ago

lethelethelethe commented 1 year ago

Since the last update of the calculator I've encountered a problem with production chains. As an example: At current productivity, I need 9 glass factories which in turn require exactly 3,04 sand mines. Now, if I want to artificially increase my amount of glass factories to, say 10 or 11, it doesn't update my need for more sand mines. I also noticed that the production rate doesn't update, when I increase or derease the numbers of buildings, but it only shows the amount of goods I need to produce. As an example: Right now, I require 50,01 t/min quartz sand. But if I increase the number of buildings, it still only says that I produce 50,01 t/min.

NiHoel commented 1 year ago

That is intended. More buildings do not automatically increase the demand. By default, it only uses the calculated number of buildings. The number you enter, is merely to inform you whether you have enough. To enforce using the larger number of both, check the setting "Fully utilize existing factories even when output is not needed".