- Bug Report
If you want to manually set the gravity a stack overflow occurs cause the
wrong setGravity-method is called. To reproduce:
final PhysicsSpace pSpace=PhysicsSpace.getPhysicsSpace();
pSpace.setGravity(Vector3f.ZERO.clone());
As attachment the fixing patch
Original issue reported on code.google.com by thomas.t...@googlemail.com on 16 Jan 2010 at 1:53
Original issue reported on code.google.com by
thomas.t...@googlemail.com
on 16 Jan 2010 at 1:53Attachments: