Open JaseyMitch opened 5 years ago
As an additional note, if Steam VR is running (with the headset on I can see the room, use my controllers and launch applications etc.) and I use -steamvr in launch options for A:I, I get a brand new error:
'Failed to initialize SteamVR! [Another app was already launching (117)]'
Seems a different error for everything I try.
I seem to have fixed it. I'm running it using the '-steamvr' method. Others may find this useful:
It seems that you need to run a VR game bought on Steam first before attempting to use this mod. If you - like me - try to play A:I as your first Steam game once you've installed your rift, you may get error messages about Oculus runtime like I did.
While I was searching for a solution, I found a post from someone who had a similar issue to me, right after installing their first Rift, but it mysteriously seemed to fix itself after they had played DCS for a bit (a free VR game on Steam).
Personally, I played Subnautica for a while, after installing and running SteamVR (a restart after installing SteamVR is essential, even though it doesn't ask, or it didn't detect my Rift. Some other posts I found seem to confirm this).
After I closed Subnautica, I ran A:I, straight into VR without issue (with SteamVR running and detecting my headset), and I was giggling like an idiot in no time!
TLDR: For new Rift users, play a steam VR game first before trying to run A:I with this mod or it won't work.
Feel free to delete this whole post if you think it won't be useful to anyone, but it might be helpful for the A:I enthusiast who tries to boot up this mod as their first port of call after plugging their new Oculus in. I only had a quick look around the Nostromo, but I am amazed. Thank you for your hard work.
props for that- too many folks find their solution and then skip without telling what it was..
Thank you! It might save a few other new Rift users from 4 hours of research and wondering if Lucky's Tale is what they'll have to play instead! I suppose it is kind of terrifying in its own way...
i`m trying to make this work on my vive, kinda getting there, but as you say, lots of trial and error along the way. i too am v grateful to Nibre for making this possible at all, imma send him/her some beer tokens :)
As a final note to all this - and after some reinstalling and mucking about with it all today - I think perhaps the issue was (very silly of me) that I installed SteamVR before installing my headset for the first time. When you do it that way round, SteamVR doesn't necessarily see the Rift headset, controllers or sensors. I noticed that if you install your Rift first, Steam will actually say it's noticed you have a VR headset and asks if you'd like to install SteamVR. A:I seemed to work fine after that with no need for further steps. So, for new Rift users who want to play A:I with this mod, install your Rift, install SteamVR, and lastly run A:I with the mod installed using '-steamvr' in launch options for the game. I haven't tried to launch it through Oculus software, and I'm not going to! I just want to play the game after all my faffing around making daft mistakes. Thanks Nibre - a PayPal tip was just sent.
Hi. Trying to use this for the first time today after setting up my first Oculus Rift, and I'm getting the popup message above. It also says:
Make sure the Oculus runtime is installed correctly, and try again.
If I try with -steamvr in the launch options, it says "Hmd not found (108)".
Any help is much appreciated. This was one of the main reasons I got a Rift and it doesn't work. The Rift installed fine and I played through the demo games fine too.
I'm using a brand new Rift purchased this week.