Nibre / MotherVR

This Mod brings current generation VR support to the game Alien: Isolation
https://twitter.com/nibre_
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Head-neck movement #126

Open Pavelo77 opened 5 years ago

Pavelo77 commented 5 years ago

I'm still using 0.4.0 because in 0.6.0 and 0.8.0 there is a weird head/neck movement when looking up/down that really breaks the immersion for me, is it possible to revert that back to the 0.4.0 way? thanks, i'd really like to enjoy the awesome features of the newest releases, thanks for the great work!!

Pablo

jonnypanic commented 5 years ago

I get that too. I think it's the same as this issue: https://github.com/Nibre/MotherVR/issues/85

I didn't notice it on 0.4, but I thought that was because I was a different HMD. Guess ill have to try out the old version.

MulleredOG commented 5 years ago

This issue has been present since the original Creative Assembly VR implementation (before Nibre's mod). It feels like the VR head movements were tagged onto the original game mechanics rather than a from the ground up VR implementation. I wonder if this can only be fixed by modifying the original game code? I have attempted to address the issue by using various modding tools which allow for some modification of the game character physics and locomotion but have been unsuccesful thus far.

vahur commented 5 years ago

Tried with 0.4.0 and it's much better. 0.6.0 went broken after crouching or saving. 0.8.0 is always broken.

Wokstar commented 4 years ago

I have just tested this again and can confirm that the issue is always present in version 0.8.

Went back to version 0.4, and as stated above its much better. (I actually couldn't replicate it in that version). I would stay on version 0.4, however I prefer the snap turning in versions 0.6 / 0.8, plus all the additional updates.

I imagine it could be sorted seeing as v0.4 is not affected?

I've held off playing for a year, but having dipped back in last night and remembering how amazing it is, I think I will just put up with it.

It is an incredible experience in VR, and I would argue better than most standalone VR games.

Hopefully Nibre will carry on tweaking it, but if not - well, thanks again for all the effort put in... It's much appreciated.