NiceDuckGames / Jovia

Backend stuff for Jovia the Godot AI framework.
2 stars 0 forks source link

Example Godot Projects #21

Open corysabol opened 5 months ago

corysabol commented 5 months ago

Describe the solution you'd like We need to have some example Godot projects showing some of the use cases for Jovia. At least two, one showing some ways that the TextGeneration class can be used, and another showing some ways that the TextEmbedding class can be used.

wardensdev commented 5 months ago

I've actually thought about this. I think a super simple npc dialogue system could be possible given how fast the generation was running in the editor. Could keep it super simple.

Make it a scene with some character visual (or text-based) and a dialogue box that alternates between taking user input and displaying output. Just something that represents the very basic use case. One script on root that demonstrates the API usage, then whatever other logic is needed to display the text can be in another script further down the tree to keep the API script in-scope.