Open Johnney1337 opened 4 months ago
Hi :) I have currently a problem, that the move condition sets/returns a wrong value, if the player is moving downhill. It toggles between fell,fall and walk/run because the character controller returns isGrounded = false.
How can I fix that?
Thanks!
Here is a short video:
https://github.com/Nicel193/MFPCDocs/assets/79628252/7e373e4f-7b45-4d08-a241-8c789a041472
Hi :) I have currently a problem, that the move condition sets/returns a wrong value, if the player is moving downhill. It toggles between fell,fall and walk/run because the character controller returns isGrounded = false.
How can I fix that?
Thanks!