When using invUI, you set the menu title when creating the window. The challenge I'm facing is developing a card selection system that utilizes custom font images displayed by a texture pack. I need the ability to dynamically change the inventory name to showcase the new font images whenever the player clicks the "next" button.
I've been trying different ways to make it work but I cannot find a solution, any suggestions?
When using invUI, you set the menu title when creating the window. The challenge I'm facing is developing a card selection system that utilizes custom font images displayed by a texture pack. I need the ability to dynamically change the inventory name to showcase the new font images whenever the player clicks the "next" button.
I've been trying different ways to make it work but I cannot find a solution, any suggestions?