Closed boehm-e closed 5 years ago
Thank you. What version of OF are you using? I have not upgraded to the add-on to be compatible with 0.10 yet. So that might be the issue.
Hi, thanks for your reply. I am running OF v0.9.8 :/
I forgot that there is no static FBX lib in this add-on for iOS. Currently it only supports 32 and 64 bit versions for osx and visual studio. If you were to build it for iOS, it should work though...but I have not tested.
The iOS libs have been updated and are working properly with the current 0.10.1 version of OF on the device. Thank you. :)
First, I d'like to thank you for your great addon! It runs very well on Desktop (mac) but I can't get it working on IOS. The problem seems related with glew :
Use of undeclared identifier 'GL_FILL'
when callingglPolygonMode
(which is not defined as well) So it seems to be an include problem, but i can't find out the solution. Does anyone has knows a solution?Thanks