This PR is simple enough: the main bulk of the slowdowns in the Designer is texture io being done in the main thread. Since we can simply show a blank texture this seemed like a slam dunk easy way to speed it up.
Although in reality I ended up rewriting this PR several times. After a week or so of testing, I submit this.
This PR is simple enough: the main bulk of the slowdowns in the Designer is texture io being done in the main thread. Since we can simply show a blank texture this seemed like a slam dunk easy way to speed it up.
Although in reality I ended up rewriting this PR several times. After a week or so of testing, I submit this.