Open LU4117 opened 2 years ago
I have the DLC files ready to share just in case
Sounds like you're missing base game files that are required to do the extraction.
You sure it's not finished already? If IDLE console is showing three arrows, that means the script is done.
Yeah no nevermind, please ignore that (I deleted the comment) My folder layout was wrong and it is doing stuff now If I see something that's off I'll let you know
During my first attempt, i set up my DLC location in BaseFolder/Update/Data/ Which during dump displayed the message of extracting dlc/ dlc scripts it was brief and it started with the base game files after that. But after the process i wasn't able to find any of the dlc content (.MeshSet or .ebx)
Next i tried the PC folder hierarchy which is BaseFolder/Update/Patch/Data. it didn't displayed any message of extracting DLC content and it gets stuck in a decompressing loop with AudioSuperBoundle.toc Now; closing xbdecompress.exe will display this: https://i.imgur.com/JowPazr.png
text:
layout.toc
XENON\AudioSuperBundle.toc
Traceback (most recent call last):
File "C:\Games\Need for Speed The Run\DumperNew\frostbite2\dumper.py", line 331, in
Don't tell me this requires other previous DLC aswell? Is this a folder hierarchy issue from my part?
You've set up your folders incorrectly. Individual DLCs should each be in a separate subfolder in Update (not named Patch).
i'll assume that it can have any name but Patch?
Correct.
https://i.imgur.com/1J5NMp7.png
text:
Xenon\AudioSuperBundle.toc
Traceback (most recent call last):
File "C:\Games\Need for Speed The Run\DumperNew\frostbite2\dumper.py", line 327, in
my folder hierarchy https://i.imgur.com/gvfUJ3r.png
i have a feeling i need every DLC or at least previous one
Your image links are broken, BTW.
Hmm, it looks DLC superbundles also reference base superbundles, I'll have to look into it.
Ok, someone taught me how to dump with the content seen in the italian car pack, (not sure if i should go into depth about this) but after obtaining the whole game dumped, i decided to use ebxtoasset.py with one of the textures ebx but the final .dds seems to be a corrupted gibberish.
Things worth pointing out:
Altought irrelevant to the topic, ebxtotext.py works fine if you are wondering.
I'm not sure if i should create another Issue exclusive for this.
Ok, someone taught me how to dump with the content seen in the italian car pack, (not sure if i should go into depth about this)
@LU4117 Man. How did you manage to do it? I've been spinning my wheels trying to dump stuff from Xenon. (idk if it's appropriate to ask this on this issue but I'm just that desperate)
Ok, someone taught me how to dump with the content seen in the italian car pack, (not sure if i should go into depth about this) but after obtaining the whole game dumped, i decided to use ebxtoasset.py with one of the textures ebx but the final .dds seems to be a corrupted gibberish.
Things worth pointing out:
- This is Xenon (x360)
- I haven't tested it with PS3
- Hasn't been tested with a dump that doesn't contain the extra content
- Blender displays some of the PC/Dx converted textures as corrupted gibberish aswell, but in reality they are fine and image editor software like Paintdotnet can open and convert them properly. (Still can't display Xenon textures)
- The texture aspect ratio seems to match of what the UVs indicate, but resolution is much smaller
Altought irrelevant to the topic, ebxtotext.py works fine if you are wondering.
I'm not sure if i should create another Issue exclusive for this.
Could you upload somewhere the ebxtotext results of the Italian Pack?
https://www.mediafire.com/file/yie8loqi2scwr1s/NFS_11_ITALIAN_DLC_CARS.zip/file textures are compressed or corrupted
Actually, could you upload the whole x360 version in ebxtotext format besides the ones from the DLC? I’m making some sort of a wiki about this game. You can check my repository. Also, do you mind sharing how you managed to extract the game avoiding the bug?
Not sure if I can, I forgot the name of it But basically the content from it was added in a previous patch, so you have to get that one instead
1.1 update* I might have the container somewhere, and other tools, I'll have to dig
I'll still try to upload whole thing
I see, that’s why you can find a bunch of strings related to the console exclusive challenge series events inside one of the language files of the Update folder on PC.
I'll still try to upload whole thing
Appreciate it
https://www.mediafire.com/file/b9g6coiy1rnjs3q/XENON_NFSTHERUN_E_U11.rar/file Audio, Presets, Vinyls, Cars all that stuff side note: Leo already managed to read TR's VLT data years ago
https://www.mediafire.com/file/b9g6coiy1rnjs3q/XENON_NFSTHERUN_E_U11.rar/file Audio, Presets, Vinyls, Cars all that stuff side note: Leo already managed to read TR's VLT data years ago
That’s just a part of the Italian DLC extracted I believe. There should be a lot more stuff regarding Levels and such. Could you upload the whole X360 1.1 Update EBX folder? And yes, Leo did make a profile for The Run but he decided to keep it private for whatever reason.
i don't have the hardware to do that, so i'll DM you the essentials and probably guide you
Error with TOC files (.toc) from Xbox360 DLC files, "Italian car pack", with xboxdecompress.exe in the thirdparty folder https://i.imgur.com/DDCOyDc.png
text: Traceback (most recent call last): File "C:\Games\Need for Speed The Run\DumperNew\frostbite2\dumper.py", line 331, in
dumpRoot(dataDir,patchDir,targetDirectory)
File "C:\Games\Need for Speed The Run\DumperNew\frostbite2\dumper.py", line 291, in dumpRoot
dump(fname,outPath)
File "C:\Games\Need for Speed The Run\DumperNew\frostbite2\dumper.py", line 109, in dump
unpatchedSb=openSbFile(baseTocPath[:-3]+"sb")
TypeError: 'NoneType' object is not subscriptable
This is all i get while using the latest version from the repo.