NicknineTheEagle / Frostbite-Scripts

Python scripts for extracting Frostbite Engine assets
Other
87 stars 14 forks source link

Can't use ebxtoasset #9

Closed bobbin4dicks closed 5 years ago

bobbin4dicks commented 5 years ago

I'm trying to convert ebx files to sound files for my dumps of DA:I, Battlefront and Battlefront II, but it just stalls.

Am I doing something wrong? I have all the paths correctly setup. Am I using the wrong version of Python? Python_3 7 4_Shell_2019-07-15_19-58-03

GHUser23 commented 5 years ago

The last time I saw this happen, I had the file paths incorrectly spelled. Make sure that your file paths for TARGET and GAME/DUMP directory are EXACTLY spelled correctly and correct.

It could also just take a while. These games are quite complex nowadays.

bobbin4dicks commented 5 years ago

Thanks for the quick response.

Paths are all correct(after all I'm just copying the address as text and pasting it in).

Been running it for a few hours now, still no results.

NicknineTheEagle commented 5 years ago

Three arrows (command line) appear when the script is finished which means it didn't find anything at all. Post your config from the top of the script here.

bobbin4dicks commented 5 years ago

Ah I see, I was just an idiot, I didn't set the inputFolder to the appropriate sound folders.

Now though I am getting the sound extracted as sps files rather than wavs.

NicknineTheEagle commented 5 years ago

That's how it's supposed to work. It does not convert assets, it just extracts them from chunks and organizes them. SPS is standard EA audio format, google it.

bobbin4dicks commented 5 years ago

I see how it is, I'm justvery used to just running a script that makes the wavs too when taking the ebx assets through ealayer, thanks though.