Closed sirjeannot closed 3 years ago
I'd recommend using 1 arduino for gamecube communication and use a serial connection with a lot of (custom) error connection to transfer the data from a 2nd arduino. For example:
Arduino with USB:
Arduino with gamecube connection:
You can use up to 2M for serial speed, you must experiment with that. You have to be fast!
Hello,
first thanks for your library, it's really a saver.
Based on your lib and usbhost, I've connected a ps3 controller to the gamecube. Everything works inside the gamecube bios, but ingame (fzero) no input are registered.
Code is here : https://github.com/sirjeannot/GamecubeBT/blob/main/GamecubeBT/GamecubeBT.ino The only thing I've changed from the templates:
I was wondering if the behavior of the console with the controllers is different within the BIOS and ingame. I was wondering also if the gcwrite should be called on every loop. If yes, my only way out is to use an arduino for BT, one for the Gamecube and send keypresses on different pins.
Thanks!