Closed NicolenaStiles closed 10 months ago
Also:
Spent the entire day trying to figure out how this will play with my actual website. Following options are the ones that make the most sense for desired behavior:
Current effort: add in play_area.dart
logic from this codelab to better handle object collisions offscreen. Very possible this is a bad idea but I am eager to find out.
Getting some major issues with framerate speeds using the current moveEffect
calls.
This commit has me saving state before trying to remove those calls and get the framerate back up.
Take knowledge gleaned from breakout implementation and add in (at minimum):