Nielsbishere / igx_raytracing

Compute raytracing using igx
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Add accumulation to output #16

Closed Nielsbishere closed 4 years ago

Nielsbishere commented 4 years ago

one shader should write to ssbo with: randomX, randomY samples

Meaning we can execute it N times to accumulate. Would be better to allocate N* the data and then parallelize it, but 16k runs out of memory on 6GB already.