Closed Erzangel closed 1 year ago
lmao, i probably made the same mistake the pokémon bdsp devs made. https://youtu.be/fB2C8q42X64?t=596 Committed a fix for it just now. If you want to, you can grab the latest commit and confirm if that fixed the issue.
Awesome! I'll let you know as soon as I try it out & confirm whether or not the issue is fixed 👍
The randomizer now works! Yipee! 🎉
Thank you so much for fixing it so quickly! I'm going to have fun with this for a while now, up until new features make it even more fun to retry!
A little bonus: the randomized assets I got are hilarious for the game's intro
love to see it lol
Before getting started on this issue, I want to thank you so much for making this randomizer ❤ I am looking forward to trying out the model swaps the most!
Issue description
When running the randomizer, upon clicking the "Randomize and export" button, the app crashes. In Visual Studio, using the code from 09a4ebfe261e3cf076e46533cf92591ce986f134, I get the following error message:
I have also tried the v1.0.0 release from GitHub, which yields the same error, but somehow with a value of 1.5 (and not 0.4).
Will provide more screenshots of the stack trace below. I do not know if this issue is specific to my system, I will try to run the randomizer on my macOS laptop this Thursday.
Screenshot of stack trace