NightPotato / Starground-SDK

A Godot editor addon for making mods for the game Starground.
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Getting Example Files from Official Modding Github. #4

Open NightPotato opened 6 days ago

NightPotato commented 6 days ago

Why should this functionality exist? When creating a new mod, instead of just importing all of the possible content within the official modding Github, we could just download them with user's permission in order to only pull the files in which the user wants.

What usage does this functionality provide? You could implement a select menu for the default game assets that you want to include a reference to within the engine. Like inventory_component.tscn or save_component.tscn and etc.

Is this functionality possible by other methods? Yes, you could manually download and import the files or just include them in the default template.