NightPotato / Starground-SDK

A Godot editor addon for making mods for the game Starground.
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SDK Persistent Settings #5

Open NightPotato opened 6 days ago

NightPotato commented 6 days ago

Why should this functionality exist? Gives us the ability to save settings of the SDK to a local file that we can reload when the editor is opened again.

What usage does this functionality provide? When a user sets their export directory, we will save this file path and use it for exporting so they don't have to change it each time. Same could be used for the game's save path.

s this functionality possible by other methods? No.